Menus

General Settings

Here you can find general information on how to configure the menus to your liking.

Inventory Configuration

inventories

items

  • Description: Defines the items present in the specified inventory.

    BACK

    • Description: Represents the "Back" item within the inventory.

    • Properties:

      • material: Specifies the type of material for the item (e.g., ARROW).

      • amount: Indicates the quantity of the item (e.g., 1).

      • slot: Represents the slot position of the item within the inventory (e.g., 48).

      • display_name: The name displayed for the item in the game. It utilizes color formatting with codes like &c.

      • lore: An empty list indicating no additional information in the lore.

      • actions: A list of actions that will be executed when the player interacts with the item. In this case, it consists of a single command: [command] dm open parkourmenu <player>, indicating that the "parkourmenu" will be opened for the player.

inventories:
  currentmenu:
    items:
      BACK:
        material: ARROW
        amount: 1
        slot: 48
        display_name: '&cBack'
        lore: []
        actions:
        - '[command] dm open parkourmenu <player>'

Actions

Prefix

Description

[message]

If the prefix is [message] and the player is not in parkour (or is a new player), a message is sent to the player.

[command]

If the prefix is [command] and the player is not in parkour, a server command is executed. You can use placeholder like %player_name% to get the player's name

[player]

If the prefix is [player] and the player is not in parkour, a chat action is performed for the player

[sound]

Send a sound to the player, add volume, pitch using ;

[broadcast]

Send a global message, to all connected players


Disable settings in a world.

You can disable any setting by simply adding it to the list below. You must use: (world name);(settings)

    settings_disable:
    - Parkours;Fly
    - Parkours;Jump
    - (world);(Setting)

Permission to use the settings are:

Action

Permission

/settings Command

options.settings

Setting: TimeSet

options.timeset

Setting: Chat

options.chat

etc

etc

inventories:
  
  settings:
    title: '&8☀ Settings'
    size: 54
    
    settings_disable:
    - Parkours;Fly
    - Parkours;Jump
    
    sound:
      enable: true
      activate: ENTITY_VILLAGER_YES
      disable: ENTITY_VILLAGER_NO
      noperms: ENTITY_VILLAGER_NO
    
    icons:
      TimeSet:
        enable: true
        : CLOCK
        amount: 1
        display_name: '&a&lTIME &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fYou can use it to set in'
        - '&f   day or night in your worlds.'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_TimeSet}_&a&lENABLED
          &a✔_&c&lDISABLED &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 10
      Chat:
        enable: true
        material: PAPER
        amount: 1
        display_name: '&c&lPLAYERS CHAT &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fDisable chat on all sides '
        - '&f   while playing!'
        - ''
        - '&8 ● &cThis only blocks chat from other players'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_Chat}_&a&lENABLED
          &a✔_&c&lDISABLED &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 11
      WelcomeMessage:
        enable: true
        material: BEACON
        amount: 1
        display_name: '&9&lWELCOME MESSAGE &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fThis option allows you to disable the'
        - '&f   welcome message that is displayed'
        - '&f   upon entering the mode.'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_WelcomeMessage}_&a&lENABLED
          &a✔_&c&lDISABLE &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 12
      ScoreBoard:
        enable: true
        material: ITEM_FRAME
        amount: 1
        display_name: '&a&lSCOREBOARD &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fActivate this option to see the'
        - '&f   scoreboard to the right side of you.'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_ScoreBoard}_&a&lENABLED
          &a✔_&c&lDISABLE &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 14
      Jump:
        enable: true
        material: SLIME_BLOCK
        amount: 1
        display_name: '&2&lJUMP &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fActivate the jump on login.'
        - '&f   a Game spawn.'
        - ''
        - '&8 ● &fThis option does not work in Parkours!'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_Jump}_&a&lENABLED
          &a✔_&c&lDISABLE &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 15
      Fly:
        enable: true
        material: FEATHER
        amount: 1
        display_name: '&9&lFLY &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fActivate the flight mode to enjoy'
        - '&f   of the constructions around you.'
        - ''
        - '&8 ● &fThis option does not work in Parkours!'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_Fly}_&a&lENABLED
          &a✔_&c&lDISABLE &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 16
      MSGToggle:
        enable: true
        material: FILLED_MAP
        amount: 1
        display_name: '&b&lMSG TOGGLE &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fThis option will allow you to receive'
        - '&f   direct messages.'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_MSGToggle}_&a&lENABLED
          &a✔_&c&lDISABLE &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 29
      SoundToggle:
        enable: true
        material: NOTE_BLOCK
        amount: 1
        display_name: '&d&lSOUND TOGGLE &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fThis option will allow you to receive'
        - '&f   un sound in direct messages.'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_SoundToggle}_&a&lENABLED
          &a✔_&c&lDISABLE &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 30
      ParticleEffect:
        enable: true
        material: LIGHT_WEIGHTED_PRESSURE_PLATE
        amount: 1
        display_name: '&6&lPARTICLE EFFECTS &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fThis option will allow you to toggle'
        - '&f   particles that will come out when'
        - '&f   you step on a control point.'
        - ''
        - '&8 ☀ &fStatus: &d%parkouraddon_player_particle_ParticleEffect%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 32
      NightVision:
        enable: true
        material: POTION
        amount: 1
        display_name: '&5&lNIGHT VISION &8| &fʀɪɢʜᴛ ᴄʟɪᴄᴋ'
        lore:
        - '&8sᴇᴛᴛɪɴɢs'
        - ''
        - '&8 ● &fActivate this option to get'
        - '&f   night vision when starting a parkour.'
        - ''
        - '&8 ☀ &fStatus: %changeoutput_ignorecolor_true_{parkouraddon_player_options_NightVision}_&a&lENABLED
          &a✔_&c&lDISABLE &c✘%'
        - ''
        - '&e► Click here to Toggle!'
        slot: 33
    
    items:
      BACK:
        material: ARROW
        amount: 1
        slot: 48
        display_name: '&cBack'
        lore: []
        actions:
        - '[command] dm open parkourmenu <player>'
    
    clickable-items:
      enable:
        Minecraft-URL: 4b599c618e914c25a37d69f541a22bebbf751615263756f2561fab4cfa39e
        display_name: '&aActivado'
      disable:
        Minecraft-URL: 6ba0c4a0fdce923a9048328d664147c5b924491f4ee5fea71f3e9ec314
        display_name: '&cDesactivado'
      noPerms:
        Minecraft-URL: 61856c7b378d350262143843d1f9fbb21911a71983ba7b39a4d4ba5b66bedc6
        display_name: '&4No tienes permisos'
      close:
        enable: true
        Minecraft-URL: 86d35a963d5987894b6bc214e328b39cd2382426ff9c8e082b0b6a6e044d3a3
        display_name: '&cClose'
        slot: 49
  
  stats:
    title: '&8☀ Stats Parkour'
    
    blacklisted-slots: #
      - 0
      - 1
      - 2
      - 3
      - 4
      - 5
      - 6
      - 7
      - 8
      - 9
      - 17
      - 18
      - 26
      - 27
      - 35
      - 36
      - 44
      - 46
      - 47
      - 48
      - 50
      - 51
      - 52
    icon:
      blacklisted-parkours:
      - e1
      - e2
      - e3
      - e4
      - e5
      - e6
      - e7
      - e8
      - e9
      - e10
      - e11
      - e12
      - e13
      - e14
      - e15
      - m1
      - m2
      - m3
      - m4
      - m5
      - m6
      - m7
      - m8
      - m9
      - m10
      - h1
      - h2
      - h3
      - h4
      - h5
      - h6
      - h7
      - h8
      - h9
      - h10
      display_name: '&f&lPARKOUR: &e<parkourName>'
      lore:
      - '&8Statistics'
      - ''
      - ' &7Get to know the information and the'
      - ' &7best scores of this map very easily.'
      - ''
      - ' &8● &fYour Record&8: &a%parkour_player_personal_best_<parkourName>_time%'
      - ' &8● &fDeaths&8: &a%parkour_player_personal_best_<parkourName>_deaths%'
      - ''
      - ' &8● &fTimes Completed&8: &a%parkour_course_completions_<parkourName>%'
      - ''
      - ' &8● &fTotal Checkpoints&8: &6%parkour_course_checkpoints_<parkourName>%'
      - ' &8● &fViews&8: &6%parkour_course_views_<parkourName>%'
      - ' &8● &fCreator&8: &6%parkour_course_creator_<parkourName>%'
      - ' &8● &fPlaying&8: &6%parkour_course_players_<parkourName>%'
      - ''
      - '&e► Click to see &lTOP 10&e!'
      glowing: false
      actions:
      - '[player] /pa leaderboard <parkourName> 10'
    
    clickable-items:
      next:
        material: ARROW
        amount: 1
        slot: 53
        display_name: '&cNext page'
        glowing: false
        hide_attributes: true
        lore: []
      close:
        material: BOOK
        amount: 1
        slot: 49
        display_name: '&cClose'
        glowing: false
        hide_attributes: true
        lore: []
      previous:
        material: ARROW
        amount: 1
        slot: 45
        display_name: '&cPrevious page'
        glowing: false
        hide_attributes: true
        lore: []
    
    items:
      BACK:
        material: ARROW
        amount: 1
        slot: 48
        display_name: '&cBack'
        lore: []
        actions:
        - '[command] dm open parkourmenu <player>'
  
  vote:
    title: '&8☀ Vote Parkour        Pag [1/1]'
    size: 45
    
    icon-map:
      blacklisted-parkours:
      - e1
      material: MAP
      amount: 1
      slot: 13
      display_name: '&8► &fParkour &a<parkour>'
      lore:
      - '&8ʀᴀᴛɪɴɢ'
      - ''
      - '&f ◤ &7Rate the map and you will be able '
      - '&7   to appreciate the rating in the'
      - '&7   main menus of the map. &f◢'
      - ''
      - ' &8● &fRating: &e%parkouraddon_map_rating_<parkour>%'
    
    votes:
      Basic:
        enable: true
        material: RED_CONCRETE
        amount: 1
        slot: 29
        display_name: '&4&lVOTAR &e⭐✰✰✰✰ &7(1)'
        lore:
        - '&8ʀᴀᴛɪɴɢ'
        - ''
        - ' &8| &fVota &e⭐✰✰✰✰ &7(1) &fpor el mapa'
        - ''
        - '&e► ¡Haga click aquí para Votar!'
      Acceptable:
        enable: true
        material: ORANGE_CONCRETE
        amount: 1
        slot: 30
        display_name: '&4&lVOTAR &e⭐⭐✰✰✰ &7(2)'
        lore:
        - '&8ʀᴀᴛɪɴɢ'
        - ''
        - ' &8| &fVota &e⭐⭐✰✰✰ &7(2) &fpor el mapa'
        - ''
        - '&e► ¡Haga click aquí para Votar!'
      Good:
        enable: true
        material: YELLOW_CONCRETE
        amount: 1
        slot: 31
        display_name: '&4&lVOTAR &e⭐⭐⭐✰✰ &7(3)'
        lore:
        - '&8ʀᴀᴛɪɴɢ'
        - ''
        - ' &8| &fVota &e⭐⭐⭐✰✰ &7(3) &fpor el mapa'
        - ''
        - '&e► ¡Haga click aquí para Votar!'
      Excellent:
        enable: true
        material: LIME_CONCRETE
        amount: 1
        slot: 32
        display_name: '&4&lVOTAR &e⭐⭐⭐⭐✰ &7(4)'
        lore:
        - '&8ʀᴀᴛɪɴɢ'
        - ''
        - ' &8| &fVota &e⭐⭐⭐⭐✰ &7(4) &fpor el mapa'
        - ''
        - '&e► ¡Haga click aquí para Votar!'
      Exceptional:
        enable: true
        material: LIME_CONCRETE
        amount: 1
        slot: 33
        display_name: '&4&lVOTAR &e⭐⭐⭐⭐⭐ &7(5)'
        lore:
        - '&8ʀᴀᴛɪɴɢ'
        - ''
        - ' &8| &fVota &e⭐⭐⭐⭐⭐ &7(5) &fpor el mapa'
        - ''
        - '&e► ¡Haga click aquí para Votar!'
    
    items:
      PANEL1:
        material: GRAY_STAINED_GLASS_PANE
        amount: 1
        slot: 3
        display_name: ' '
        lore: []
      PANEL2:
        material: GRAY_STAINED_GLASS_PANE
        amount: 1
        slot: 4
        display_name: ' '
        lore: []
      PANEL3:
        material: GRAY_STAINED_GLASS_PANE
        amount: 1
        slot: 5
        display_name: ' '
        lore: []
      PANEL4:
        material: GRAY_STAINED_GLASS_PANE
        amount: 1
        slot: 12
        display_name: ' '
        lore: []
      PANEL5:
        material: GRAY_STAINED_GLASS_PANE
        amount: 1
        slot: 14
        display_name: ' '
        lore: []
      PANEL6:
        material: GRAY_STAINED_GLASS_PANE
        amount: 1
        slot: 21
        display_name: ' '
        lore: []
      PANEL7:
        material: GRAY_STAINED_GLASS_PANE
        amount: 1
        slot: 22
        display_name: ' '
        lore: []
      PANEL8:
        material: GRAY_STAINED_GLASS_PANE
        amount: 1
        slot: 23
        display_name: ' '
        lore: []
      '1':
        material: ARROW
        amount: 1
        slot: 36
        display_name: '&cBack'
        lore: []
        actions:
        - '[command] dm open parkourmenu <player>'


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